Views: 311 ELEMENT UPDATE | NEW WEAPON ENCHANTMENTS | NEW ACCESORIES AND WEAPON + MORE

ELEMENT UPDATE | NEW WEAPON ENCHANTMENTS | NEW ACCESORIES AND WEAPON + MORE
28/08/26


Element - Nuclear Facility
Content Update · Live Now

Nuclear Facility

A brand new solo instanced minigame goes live — the Nuclear Facility. Fight through 15–25 randomized waves, drop a boss, mine its corpse for radioactive ore, then smelt, forge, and enchant your weapon back in the lobby. Two flagship donator items headline the update — the Blessed Scythe of Elixir and the Tortured Set — 17 new achievements track your runs, and the Radioactive Vault throws open the Chest, Wheel, and Island Key, hiding the ultra-rare Unholy Insane Enchantment. Here's everything.

Nuclear Facility Blessed Scythe of Elixir Tortured Set Blessing Sigil New Achievements Radioactive Vault Unholy Insane Enchantment
☢️

The Nuclear Facility

New Minigame

A brand new wave-based minigame has arrived — the Nuclear Facility. Fight through randomized waves of increasingly dangerous enemies, slay a powerful boss, mine its corpse for rare ores, then smelt, craft, and enchant your weapons with powerful new perks.

The Nuclear Facility
How It Works
  • 1. Enter the arena through the Nuclear Facility entrance
  • 2. Fight through 15–25 randomized waves of enemies
  • 3. After the final wave, a random boss spawns
  • 4. Kill the boss — it collapses into a mineable corpse
  • 5. Mine the corpse for boss-specific ore (~60 seconds)
  • 6. Get teleported back to the lobby
  • 7. Smelt ore → craft bars into caches → open caches for enchantment scrolls
  • 8. Gamble your leftover shards at the altar
  • 9. Re-enter for another run
♻ Lobby Facilities

The lobby is where you process your loot. It contains a Furnace, an Anvil, a Gambling Altar, a Leaderboard, and the NukeBot NPC.

⚔️

The Arena — Waves & Shards

15–25 Waves

Each run generates between 15 and 25 waves, randomized every time. The difficulty scales as you progress — early waves feature swarms of weak creatures, while later waves throw elite monsters and mini-bosses at you. Enemies are drawn from Fight Caves and Inferno variants across 6 difficulty tiers:

Fodder · Jal-Nib, Tz-Kih20x HP
Minor · Jal-MejRah, Tz-Kek20x HP
Medium · Jal-Ak, Tok-Xil20x HP
Strong · Jal-ImKot, Jal-Xil, Yt-MejKot20x HP
Elite · Jal-Zek, Ket-Zek100x HP
Mini-Boss · JalTok-Jad100x HP
Wave tiers
💰 Arcane Shards

Every enemy you kill in the arena drops Arcane Shards directly into your inventory. The amount scales with enemy difficulty — shards are the core currency, used for recharging enchantments and gambling at the altar:

Fodder1
Minor3
Medium5
Strong7
Elite10
Mini-Boss15
Arcane Shard rewards
☠️

The Bosses

Random Spawn

After you clear the final wave, a random boss spawns. You won't know which one until it appears. Each boss has a different spawn weight — rarer bosses yield better ore, which leads to better caches and enchantments.

Stone Demon · drops Stone Ore50%
Flame Demon · drops Flame Ore30%
Shadow Demon · drops Shadow Ore15%
Arcane Golem · drops Arcane Ore5%
Boss lineup Boss fight
⏳ Mining Phase

When the boss dies, it collapses into a weakened form — a mineable corpse that appears where it fell. You have approximately 60 seconds to mine it before it crumbles away. The ore you receive depends on which boss you got, and mining XP scales with boss tier:

Stone Demon · Mining Lv 150 xp
Flame Demon · Mining Lv 3080 xp
Shadow Demon · Mining Lv 60120 xp
Arcane Golem · Mining Lv 85175 xp

Once the mining phase ends, you're teleported back to the lobby.

Mining the boss corpse
⚙️

The Lobby — Smelting, Crafting & Caches

Processing Pipeline
🔥 Smelting · Furnace

Use your ore on the furnace to smelt it into bars. Each bar requires 3 ore.

Stone Ore (3) → Stone BarLv 1 · 50 xp
Flame Ore (3) → Flame BarLv 30 · 80 xp
Shadow Ore (3) → Shadow BarLv 60 · 120 xp
Arcane Ore (3) → Arcane BarLv 85 · 175 xp
Smelting ore into bars
🔨 Crafting · Anvil

Use your bars on the anvil to craft them into Enchantment Caches. Each cache requires 2 bars. The cache tier depends on the bar used — some bars have a chance to produce a higher-tier cache:

Stone Bar (2) → Common Cache100% · Lv 1
Flame Bar (2) → Uncommon / Rare Cache90% / 10% · Lv 30
Shadow Bar (2) → Rare / Extreme Cache85% / 15% · Lv 60
Arcane Bar (2) → Extreme Cache100% · Lv 85
Crafting bars into caches
📦 Opening Caches

Each cache contains an Enchantment Scroll matching its tier:

Common Cache → Common Enchantment Scroll100%
Uncommon Cache → Uncommon Enchantment Scroll100%
Rare Cache → Rare Enchantment Scroll100%
Extreme Cache → Extreme Enchantment Scroll~95%
Extreme Cache → Blessing Sigil~5%
Extreme Cache → Unholy Insane Enchantment1/2,500
Opening an enchantment cache
✨ New · Blessing Sigil

Extreme Caches have a 5% chance to shatter into a Blessing Sigil instead of the usual Extreme Enchantment scroll. The sigil is a key material behind the Blessed Scythe of Elixir upgrade — see Tier 10 Upgrades below.

Quick Reference
  • Ore → Bar — Stone/Flame/Shadow/Arcane, 3 ore per bar at the furnace
  • Bar → Cache — 2 bars per cache at the anvil, higher bars roll higher tiers
  • Cache → Scroll — open cache, apply scroll to a weapon, random enchantment rolls
⚡

The Enchantment System

5 Types · 4 Tiers

Enchantments are powerful perks applied to your equipped weapon. Each weapon can hold up to 3 enchantments at once, and each enchantment has 1,000 charges that deplete as you fight. When charges run out, the enchantment is removed.

Applying Enchantments

Use an Enchantment Scroll while wielding a weapon. The scroll is always consumed — there are no free re-rolls. The type rolled is random (1 in 5 per type); the scroll's rarity determines the tier:

  • Room + new type — applied
  • Same type, lower tier already held — upgrades in place
  • Same type, equal or higher tier already held — scroll is wasted
  • Weapon already has 3 enchantments — blocked, remove one first
Applying an enchantment scroll Enchantment applied
Enchantment Types
Fury · bonus hit for a % of weapon damage15 / 25 / 35 / 50%
Vampiric · heal a % of damage dealt5 / 8 / 12 / 18%
Precise · flat accuracy increase5 / 8 / 12 / 18%
Brutal · max hit increase3 / 5 / 8 / 12%
Venomous · chance to apply venom on hit8 / 12 / 16 / 22%

Values shown left–right are Common / Uncommon / Rare / Extreme tier.

Recharging Enchantments

Use Arcane Shards on your weapon to recharge an active enchantment — a menu shows your enchantments, current charges, and shard cost. Each recharge adds 1,000 charges:

Common50 shards
Uncommon100 shards
Rare200 shards
Extreme400 shards
Recharging an enchantment
Removing Enchantments

Use any weapon on the NukeBot NPC in the lobby to open a removal menu listing every active enchantment — remove them individually or clear all at once.

Removing an enchantment via NukeBot
🎲

Gambling Altar

Risk It

Feeling lucky? The Gambling Altar in the lobby lets you risk your Arcane Shards for a chance at big rewards. Three modes are available:

Coin Flip

Bet any amount of shards. 50/50 chance to double your bet or lose it all.

Three Chests

Costs 25 shards. Pick one of three mystery chests — you could win shards, a cache, or walk away with nothing.

All In

Bet every shard you have. 20% chance to receive 5x your total. 80% chance to lose everything.

🏆

Nuclear Facility Achievements

17 New

Six new achievement chains track your Nuclear Facility progress, all the way up to hunting down the rare Arcane Golem boss:

Complete a run · 1 / 25 / 100 / 500150 / 600 / 1,800 / 4,500 pts
Defeat bosses · 5 / 25 / 100 / 500150 / 600 / 1,800 / 4,500 pts
Clear waves · 50 / 500 / 2,000150 / 700 / 2,000 pts
Earn Arcane Shards · 500 / 5,000 / 25,000150 / 700 / 2,000 pts
Smelt Arcane Bars · 25 / 100300 / 900 pts
Defeat the Arcane Golem · 1 / 10900 / 3,500 pts
🔨

Tier 10 Upgrades

Flagship Weapons

Tier 10 is home to three of the server's most sought-after upgrades — the Blessed Scythe of Elixir, the Arcade Ring, and the Plasma Necklace.

Blessed Scythe of Elixir

Tier 10

Arcade Ring

Tier 10

Plasma Necklace

Tier 10
🗡️ Blessed Scythe of Elixir

Covered in complete detail with its own showcase, stats, and full upgrade chain below in Blessed Scythe of Elixir.

Arcade Ring · Tier 10 · Barrows Achievement Rank
  • 1x Ancient Ring
  • 1x Primordial Ring
  • 25x Eye of Ender
  • 10,000,000 Arcade Tokens
  • 1,200,000 Element Tokens
Plasma Necklace · Tier 10 · Barrows Achievement Rank
  • 1x Primordial Amulet
  • 1x Eye of Ender
  • 1,200,000 Element Tokens
  • 2,000,000 Plasma
🗡️

Blessed Scythe of Elixir

Flagship Donator Weapon

The server's flagship two-handed melee weapon. Every combat style hits equally hard with it — stab, slash, and crush all share the same top-end numbers — backed by a fast 5-tick attack speed:

+2361
Attack, Stab / Slash / Crush
+1892
Strength
+202
Defence, Stab / Slash / Crush

Two-handed · 5-tick attack speed

Blessed Scythe of Elixir
The Full Chain

Two upgrade tiers stand between a base weapon and the finished Blessed Scythe.

Scythe of Elixir · Tier 9 · Dragon Achievement Rank
  • 1x Scythe Blade
  • 1x Scythe Hilt
  • 250,000 Upgrade Tickets (lost on failure)
  • 1x Death Remains (lost on failure)

40% base success chance, +10% per previous failure.

Blessed Scythe of Elixir · Tier 10 · Third Age Achievement Rank
  • 1x Scythe of Elixir
  • 1x Blessing Sigil (from Extreme Caches)
  • 2,847,000 Upgrade Tickets
  • 40,000 Plasma
  • 2,500 Arcane Shards (from the Nuclear Facility)

100% guaranteed success — once you've got every material together, the final tier can't fail.

💀

The Tortured Set

Flagship Hybrid Armour

A true tribrid armour set — Helmet, Body, Legs, Gloves, Boots, and Cape — every piece boosting all three combat styles at once. No swapping gear when you change styles. Every armour piece shares the same bonuses:

+720
Attack, All Styles (per piece)
+540
Defence, All Styles (per piece)
+479
Str / Ranged Str / Magic Dmg (per piece)

Equip all five armour pieces and that's +3600 Attack, +2700 Defence, and +2395 Str/Ranged Str/Magic Dmg, all styles, stacked on top of your existing setup. The matching Tortured Cape adds another full set of the same bonuses, and the Tortured Staff autocasts for up to 200 damage per hit.

The Tortured Set
✨ New · Drop Rate Bonus

Wear the full cosmetic set (Helmet, Body, Legs, Gloves, Boots — weapon and cape not required) and every loot roll across the server gets a flat +30% Drop Rate bonus, shown live on your quest tab. That's double the Demon Set's existing +15% bonus — and it's priced to match, sitting behind twice the Demon Set's drop rate in its Island Key.

Where To Get It

All five armour pieces drop from the Radioactive Island Key at 1/150 each — See The Radioactive Vault for the key's full table.

Every piece — Helmet, Body, Legs, Gloves, Boots, Cape, and Staff — can also be sold to the Recycler for 500,000 points each.

🛡️

Spiritual Shield

Flagship Off-Hand

A single shield boosting every combat style at once — no more picking a style-specific off-hand:

+1856
Attack, All Styles
+2112
Defence, All Styles
+1856
Str / Ranged Str / Magic Dmg
Spiritual Shield
Where To Get It
  • Drops from the Radioactive Chest at 1/1,200 — see The Radioactive Vault
  • Or buy it outright from the Recycler for 100,000,000 Element Tokens
The Vault Is Open
The Radioactive Vault
Chest · Wheel · Island Key

Three new containers enter the loot pool — the Radioactive Chest, Radioactive Wheel, and Radioactive Island Key — each with its own roll table below.

New
Radioactive Chest
Radioactive Chest
New
Radioactive Wheel
Radioactive Wheel
New
Radioactive Island Key
Radioactive Island Key
🔒 Radioactive Chest

The deepest pool of the three — a shot at the Unholy Insane Enchantment, the Blessed Scythe of Elixir, the Spiritual Shield, and Primordial Ring/Amulet, alongside every legacy BIS set underneath:

Unholy Insane Enchantment1/2,500
Blessed Scythe of Elixir1/1,750
Spiritual Shield1/1,200
Primordial Ring / Primordial Amulet1/990
Venatrix Set piece1/475
Piracy Set piece1/300
Ancient Shield (any)1/231
Necromancer / Azrael / Fissure piece1/198
Skeletus Set piece1/182
Cursed Amulet (any)1/132
Elder Island Key1/17
Zenyte Chest1/11

Every open also hands over a flat 55,000–80,000 Upgrade Tickets.

🪵 Radioactive Wheel
Eye of Ender1/145
Zenyte Chest1/15
Onyx Chest (3–5)1/4
Dragonstone Chest (2–5)1/3

Every spin also hands over 3,500–10,000 Upgrade Tickets.

🔑 Radioactive Island Key

Now grants the new Tortured Set — 5 armour pieces, each at twice the rarity of the Demon Set in the Elder Island Key, with a new +30% Drop Rate bonus for wearing the full cosmetic set:

Tortured Set piece (each)1/150
Ender DR Scroll1/165
Onyx Key (2–3)1/40
Onyx Chest1/4

Every open also hands over a flat 45,000–65,000 Upgrade Tickets.

★ Mega Rare ★
Unholy Insane Enchantment
Source · The Radioactive Chest & Extreme Caches

Power beyond comprehension, forged in the heart of the Nuclear Facility. The single rarest pull in the game — and unlike every other enchantment, it never fades and never needs recharging. This enchantment does not count towards the 3-enchantment weapon limit.

Unholy Insane Enchantment
Enchantment Effects
∞
Permanent · No Charges, No Degradation, Ever
✦
Double Insane AoE · Every Attack Hits All Nearby Enemies
+55%
Flat Damage Boost · Stacks With Other Enchantments
Drop Rate
Radioactive Chest1/2,500
Extreme Cache1/2,500

Two ways in — crack open the Radioactive Chest, or keep feeding Extreme Caches from the Nuclear Facility. It will not appear from any other chest, wheel, crate, or mystery box on the server. Only the most dedicated players will ever see this enchantment.

💰

Deals & Recycler

Updated Values
🃏 Premium Deal Pool

Extreme Caches are back in the premium deal's loot pool:

Extreme Cache (2)50%
Extreme Cache (4)30%
Extreme Cache (6)20%
⚖️ Recycler Price Changes
Primordial Ring8,000,000 pts
Primordial Amulet8,000,000 pts
Spiritual Shield (new)100,000,000 pts
🔑 New Perk · Arcade Key Yield

Unlock a chance for Zone 10 Arcade Key drops to yield up to 5x keys instead of 1, cutting down how many Zone 10 kills it takes to stock up on Arcade Chest attempts.

Arcade Key Yield perk
Arcade Key Yield150,000 pts
🏆 Battle Pass

Prestiging the Battle Pass loops you back to tier 1 with a steeper exp curve each time — and since your claimed-tier history resets with it, every reward from the pass becomes claimable again on the way back through.

🗳

Vote Pass

Rewards Updated

A batch of tiers across all 35 Vote Pass levels have been refreshed — more $ Scrolls in the mix, bigger Element Token stacks, and the odd Unholy Chest, Unholy Wheel, or Unholy Island Key sprinkled into the later tiers.

Vote Pass
$100 Scroll2 tiers
$50 Scroll1 tier
$20 Scroll1 tier
$5 Scroll1 tier
Element Tokens (8,000 / 10,000)2 tiers
Unholy Chest1 tier
Unholy Wheel1 tier
Unholy Island Key1 tier

Vote Tickets, Vote Wheels, and Talent Tokens still show up at their usual scattered tiers on top of this.

🏆

Battle Pass

Rewards Updated

The 31-tier reward line has been refreshed on both the free and premium tracks — the same treatment as the Vote Pass: extra $ Scrolls, bigger Element Token stacks, and an Unholy Chest, Unholy Wheel, and Unholy Island Key each finding a home in the later tiers.

Battle Pass
$100 Scroll2 tiers
$20 Scroll1 tier
$5 Scroll1 tier
Element Tokens (4,000 / 5,000)2 tiers
Unholy Chest1 tier
Unholy Wheel1 tier
Unholy Island Key1 tier

Your current tier, exp, and claimed rewards carry over as normal — this is a reward-line refresh, not a season reset.

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